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A device which allows pleasurable eavesdropping on our wildlife neighbours. A project exhibited at Harvard GSD in collaboration with MIT Medialab. |
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A research collaboration with the MIT Media Lab exploring new methods to modulate neurological function in brain diseased patients. |
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Concepts and tools to support the co-existence of humans and wildlife in the city of Berlin. Rethinking our interactions as we share the same resources, spaces and services. In collaboration with Myriel Milicevic. |
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A garment that bridges between our life in the real physical world and our web 2.0 increasing social activity. Exhibited at Les Mondes Hors Pistes festival chez Agnès b., at the Dorkbot Paris desk. |
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A lamp that switches between two modes according to its position, regular white light or UV light which exposes the personal graffiti on the walls. The KGB lamp was part of the IDII exhibition in Salone del Mobile 2006 (designed with Alejandro Zamudio) |
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Scuba is an audio device that allows a personal soundscape in various contexts through amplification of the breath. |
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A hand-held mirror that visually reflects the user’s state of being. Exhibited in the Limited Edition Show at Galvanotecnica Bugatti in Milano 2006. |
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A soft fabric musical instrument. Grrr is an animal shaped plush which produces electronic sounds as it moves according to the way different parts of its body meet and according to the pressure applied on it. |
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Scratch underneath this four-legged friend and feel how the motion is mapped and scaled up to your own back. (designed with Alejandro Zamudio Sánchez) |
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A family of plush monsters with an impressive appetite for RFID. The Hungries represented IDII in the Mattel Summit 2005 (designed with Alexandra Deschamps-Sonsino & ) |
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